Monday, May 21, 2007

Trigun

Beginning (1st 1/3 of episodes)
I came into Trigun expecting Cowboy Bebop, except in the old west. But Trigun is more off-the-wall, crazy, slap-stick, and ridiculous, but in kind of a good way.
The episodes started off slow, with no real main storyline, and it seemed like it was just about this guy who wanders from town to town acting ridiculous with his 10 personalities. Then he would eat donuts, and act dumb, and solve people's problems or something.
Not bad, but not really interesting.
7.2 / 10.00

Middle (2nd 1/3 of episodes)
The characters continued to wander from town to town doing crazy stuff, but then it actually started to get relevant. The story introduced new and interesting characters which spiced up the episodes. They got into the back story of the world in subtle ways, and the show became more interesting. The main storyline finally kicked in here, where Vash was being hunted down by a group of elite assassins.
9.2 / 10.00

End (Last 1/3 of episodes)
Now the episodes didn't have any filler and everything was about the main storyline. Vash's back story and the planet's back story was explained in an awesome episode which detailed the one real "theme" that the show has. That theme is about choices, risks, regret, morals, and decisions.
The only thing I didn't like was that they had to keep flashing back to the previous episode, every episode in the last bunch. It got annoying, though it was sometimes necessary.
The show didn't explain everything (like how come Knives has telepathy and uses it on other people, but decides to Gun-Fight Vash?).
The show had a good enough ending, but it wasn't mind-blowing.
9.0 / 10.00

The characters are what really make the show. Once you get in their footsteps, the show becomes much better.

Labels: , ,