Adventure Games are Boring
I used to like adventure games alot... I did... like them... alot.
I don't know why, but now I don't like them anymore (and lots of other games for that matter). They're just so... boring.
Playing Half-Life 2 is waaay more exciting and adrenaline pumping than your typical adventure game, which is; walking around, picking up random items that aren't nailed to the floor or that aren't being used by any NPCs, talking to characters about option choices 1-5 until you've exhausted every sub-choice of dialogue (despite being bored to tears listening to them), and then finally, after 2 hours of trying to use every item on every other item you realize you have to use the ARM BAND with the BLADE OF GRASS while the bugs are walking the OTHER WAY!!
Puzzles in adventure games are boring when you don't understand them. There's a difference between understand and "know what the answer is." If you can understand a puzzle, then you start thinking of how to solve it. But if you can't even understand the puzzle, then there's no way you're gonna know how to solve it.
E.g: You see a balloon tied up somewhere. You have to get past these guards who are afraid of an attack by the mafia. First you have to understand you need to POP the balloon to scare the guards away. Understanding... Done. Now you know you need something to pop it with. You either already have that item, or now you know you need to get it. Once you find that item, you "know what the answer is."
I used to love computer games; especially adventure games. If I got stuck back in the old days, I wouldn't scream at my computer and say "this game sucks!", and then quit. Nope, I would calmy try and figure out the puzzle myself for hours on end.
...But then came the internet, and walkthroughs, and faster paced action games with intense thrill riding chase sequences.
You see, Adventure games are like old 1950s movies. They have lots of dialogue, and not too many special effects or action scenes.
FPS games are like blockbuster movies with big budgets and fancy effects (except some of the games have terrible voice acting).
RPG games are Dungeons&Dragons with a story.
STRATEGY games are just like board games.
So...
I'm tired, and need to sigh, really really badly.
b (^_^) d
(-_-) zzz.
Labels: Video Games
2 Comments:
so what's with the "story" set in "space"???
This has nothing to do with adventure games.
The story set in space needs to be thought about more, and I haven't done it.
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