Monday, October 15, 2007

Battlestar Galactica (Season 1) [Part 1/2]

Battlestar Galactica - Think Wing Commander, mixed with Freelancer, mixed with Ender's Game, mixed with LOST.

1x00 - The Pilot (180 minutes)
The introductory episode serves just as that: an introduction. We are introduced to the race of the Cylons, who were created as slaves by the humans, and the long standing silence of no contact between the two races for 40 years. The contact is finally remade in the form of a surprise attack by the Cylons and eventually the only remaining human ship left is the Battlestar Galactica. The story is somewhat predictable, seeing as this is a remake and you know everything that will happen. However, the premise is quite interesting as the Galactica is being retired and the characters interact with each other. BSG also does not fall into the unruly Sci-Fi technique of "explaining things in odd manners for the viewer." It's not a bad start but not too interesting.
Score: 7.4/10.0

1x01 - 33 (41 minutes)
After announcing their goal of escaping to Earth in the first episode, the Galactica sets off on a lightspeed journey, but their progress is hampered by a Cylon fleet tracking them, rejumping to each system the humans jump to in exactly 33 minutes. This creates for a very interesting show premise (exactly like the 108 timer in LOST). The episode is highly interesting and very entertaining. It is a great kick start to showcase humanity's struggle for survival and the efforts of the enemy Cylons to track and deceive the humans.
Score: 8.9/10.0

1x02 - Water (41 minutes)
Continuing through space, the Battlestar Galactica is sabotaged, forcing the ship to look for a new water supply. Meanwhile, the implications of a Cylon on board the ship grow stronger, and the relationship between the maintenance crew, the pilots, the commanders, the civilians, and the scientists is explored more.
Score: 8.0/10.0

1x03 - Bastille Day (41 minutes)
Upon discovering water, the humans still need to undertake the monstrous task of extracting it in the ice of the planet, during 180 degree below zero temperatures. To do this, some of the crew is sent to ask the prisoners on a prison ship if they want to volunteer to take this task. Instead, the prisoners take over the ship in a "revolution" attempt to reorganize the government. The episode is not bad, but not overly exciting. I also sense more political commentary coming from this show.
Score: 8.2/10.0

1x04 - Act of Contrition (41 minutes)

Character development! Flashbacks! Flash forwards! Exciting new story prospects! That's the whole episode. So, it's basically Starbuck has character problems and must develop them while training new pilots for the fleet. A good character-development episode.

Score: 8.4/10.0

1x05 - You Can't Go Home Again (41 minutes)

Continuation of the previous episode - basically the same content except progressed and developed to a further extent. Starbuck is marooned on a planet and gets off while the fleet searches for her. I wish the show would announce a goal, instead of just saying that the Galactica keeps jumping from system to system doing nonsense.

Score 8.5/10.0

1x06 - Litmus (41 minutes)
Following the aftermath of another Cylon boarding the Galactica and sabotaging it, an independent bureau is set up to investigate the possibility of another cylon being on board. The news of the cylons finally being human is revealed to the crew, and witch hunts are started. I sense strong political commentary.
I don't know if this episode was better than the previous few, but I certainly enjoyed it more for some reason. Perhaps it was the propelling contrasts and battles between the characters that fueled the episode.
Score 8.7/10.0


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At 10/15/2007 9:48 PM, Blogger ifedajay said...

You know what...I finally think i got the moon joke...

At 10/15/2007 11:12 PM, Blogger TheJBurger said...

I don't get it.


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